PS打造逼真的牛仔布料质感
2017-03-21
今天小编来用PS打造逼真的牛仔布料质感,希望能帮到大家!
PS打造逼真的牛仔布料质感
先看看效果图:
![](http://i2.sanwen.net/doc/1603/715-160314101FQD.jpg)
1. 新建文件, 默认前景色和背景色,并将画布填充为黑色,
![](http://i2.sanwen.net/doc/1603/715-160314101H4192.jpg)
2.添加“杂色”
![](http://i2.sanwen.net/doc/1603/715-160314101IJ26.jpg)
3.解锁背景层,缩小并顺时针旋转30度
![](http://i2.sanwen.net/doc/1603/715-160314101J9438.jpg)
4.将图形载入选区,做“动感模糊”, ctrl+j复制多层,调整“色阶 ”
![](http://i2.sanwen.net/doc/1603/715-160314101P0c4.jpg)
5.逆时针旋转30度,拉满画布,并复制多一层与原图层“滤色”混合
![](http://i2.sanwen.net/doc/1603/715-160314101Q3V1.jpg)
6.合并图层,通过调整“色阶”增强黑白对比,并添加少量“杂色” ,通过“渐变映射”给布纹上色
![](http://i2.sanwen.net/doc/1603/715-160314101R1607.jpg)
7.新建图层,填充深褐色,添加“杂色”
![](http://i2.sanwen.net/doc/1603/715-160314101T4360.jpg)
8.复制图层,上下错位,并将下面的图层稍微调亮,显示出皮质的边沿,并“投影 ”
![](http://i2.sanwen.net/doc/1603/715-160314101U54O.jpg)
9.在所有图层的上方再新建图层,用“钢笔工具”绘制一条直线,选择矩形画笔 (“载入”中可载入矩形画笔),调整画笔“间距”,路径描边
![](http://i2.sanwen.net/doc/1603/715-1603141019193Y.jpg)
10. 将描边出来的虚线压扁,做少量”投影”,即可大功告成
![](http://i2.sanwen.net/doc/1603/715-16031410192G08.jpg)