网络游戏用英语怎么说
网络游戏又称 “在线游戏”,简称“网游”。指以互联网为传输媒介,以游戏运营商服务器和用户计算机为处理终端,以游戏客户端软件为信息交互窗口的旨在实现娱乐、休闲、交流和取得虚拟成就的具有可持续性的个体性多人在线游戏。那么你知道网络游戏用英语怎么说吗?下面来学习一下吧。
网络游戏英语说法1:
network game
网络游戏英语说法2:
online game
网络游戏的英语例句:
难道你不喜欢玩网络游戏吗?
Don't you like network games?
一些年轻人狂热地喜欢玩网络游戏。
Some young people are crazy about network game.
给各位领导提一个建议,我希望早一点能对网络游戏实行分区管理。
For leaders to offer a proposal, I hope a little earlier to the network game area management practice.
同时,由于年轻人在日常生活中经常玩网络游戏,他们非常欢迎这种竞争性十足的评价方式。
Since young adults often play online games in their everyday lives, they are open to embracing competitive screening approaches.
宽带网络游戏的模式,在美国我们没有看到,甚至在日本都没有看到。
Broadband network game model in the United States, we have seen, even in Japan do not see.
在汤敏眼里,老板现在是巨人网络游戏的最骨灰级玩家。
In Shang Min eye, boss now is giant network game most player of class of ashes of the dead.
随着网络游戏的发展,网络游戏中的虚拟财产成为纠纷发生的焦点之一。
With the development of the network games, the virtual properties of the games are becoming the foci causing disputes.
到底网络游戏在中国现状如何,怎样以经济学的眼光来看待网络游戏行业在中国的发展呢?
But also, its blights of young people have been condemned by all kinds of sources.
在互联网角度来说,从应用角度,网络游戏是中国非常独特的应用模式。
In Internet terms, from the application point of view, the network game of China is very unique application mode.
如电子商务,电子政务,网上医疗,网上娱乐,网络游戏,网络教学等。
If electronic commerce, E-government, on-line medical service, on-line entertainment, network game, network teaching and so on.
但愿我的弟弟别再整天玩网络游戏了,否则,他将无法完成学业。
I wish my little brother would desist from playing network games all day, otherwise he would have to discontinue his studies.
各互联网文化经营单位停止一切网络音乐、网络游戏、网络动漫、网络影视等娱乐活动。
Various Internet culture Management unit stops all recreational activities and so on network music, network game, network animation, network film and television.
另外一个赚钱的领域是网络游戏。 如今,网络游戏如此盛行以至于政府开始担忧网络游戏对于成年人生产力的影响以及对未成年人教育的冲击。
Another big field is online multiplayer games, which have become so popular that the government has started to worry about their impact on adults' productivity and children's education.
中国政府将大力促进网络文化产业发展,为网络游戏、网络动漫、网络音乐、网络影视等产业的健康发展创造更好的政策和市场环境。
The cultural industry on the Internet will also be developed, with more favorable policies and a better market environment for online games, cartoons, audio and video programming.
网络消费中网络游戏、网络购物、博客、即时通讯、网络教育、网络金融、数字杂志等都显示了巨大的发展潜力。
In network consumption, online games, online shopping, blog, instant messaging, online education, network financial, digital magazines and so on show a great potential for development.
随着网络技术的快速发展,网络游戏迅速取代了传统游戏成为游戏市场的主流方向,推动了游戏产业的快速发展。
As online games are quick to adopt new technological advances in the gaming industry, when online games targeted interactive games, neglecting the casual games, Virtual Reality Games appeared.
首先,从网络游戏产业的飞速发展和网络游戏纠纷的频发这两者之间的矛盾出发来论述网络虚拟财产权益保护的必要性。
First, the need to protect virtual property rights is derived from the rapid development of the online gaming industry and frequent disputes in this area.
组播和P2P技术相结合可以使网络达到开源节流的目的,从而大幅度提高网络整体性能。这样的特点符合大型网络游戏对网络环境的要求。
P2P model combines with ALM both enlarge the resources and using them efficiently, these characteristics meet the demand of Massive Multi-players Online Games (MMOG).
我在VR-1公司担任网络游戏"十字路口"(Crossroads)的制作人,后来为微软公司开发"王牌飞行员1.5"(FighterAce 1.5),为孩之宝游戏公司(HasbroInteractive)开发一系列电子邮件游戏,以及为Xbox上市开发的一款游戏。
I served as the producer for VR-1 Crossroads and later worked on Fighter Ace 1.5 for Microsoft, a series of e-mail games for Hasbro Interactive, and an Xbox launch title.
“世界网络游戏”是世界上第一个网络游戏节,旨在建立健康的网络文化。
The World Cyber Games is the world's first Cyber Game Festival, designed to build a heathy cyber culture.